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Playlists & Setlists

AUTOPILOT holds an ordered queue of looks and steps through them on its own, so a set can run hands-free when you need it to. Build that queue, then tune how it plays.

There are two ways to get items into the AUTOPILOT queue:

  • Add Scene. Adds whatever’s currently live, your last-triggered preset, the active bookmark, or the selected shader, to the end of the queue.
  • Fill from Grid. Clears the queue and refills it in one move with every saved look currently on the active show’s grid, in the same order they appear in Creator. Once you have built out a show’s grid, this turns it into a working queue in one tap instead of adding items one at a time.

Grid cells, bookmarks, and individual shaders can all sit in the same queue side by side. Tap a row to jump straight to it, and hover over a row to reveal a remove button. There’s no drag-to-reorder. Items play in the order you added them.

The header shows how many items are queued. Use the transport controls to play, pause, and step forward or back through the queue by hand at any point, even while AUTOPILOT is running.

Duration controls how long each item plays before AUTOPILOT advances to the next one, from 1 to 60 seconds.

Shuffle randomizes the play order. Turning it on reshuffles the queue, and it reshuffles again whenever the queue changes size.

Loop decides what happens at the end of the queue. With it on, AUTOPILOT wraps back to the first item and keeps going. With it off, playback stops once the last item has played.

  • Shows: where the grid cells you queue up actually come from.
  • Step sequencer: build the saved looks that make up a queue.
  • MIDI controllers: trigger and advance a queue from hardware pads.