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Performance View

Performance is where you play. The rendered visual fills the window, and everything on top of it triggers finished looks rather than editing them. This page covers the pieces you’ll touch during a set: the scene grid, AUTOPILOT, the master dimmer, and the playlist transport.

A header reading PERFORMANCE sits above the grid, along with the name of the active show. Below it, a grid of cards fills the screen, one card per saved preset.

Each card shows:

  • The preset’s name.
  • The shader it belongs to.
  • A step count and, if the sequencer is time-based, its timing.
  • A small colored dot if you’ve assigned it a custom MIDI button color, and a badge (like N36 or CC12) if it has a MIDI binding.
  • A cyan dot in the corner once it’s the last preset you triggered.

Tap a card and the whole look changes in one move: shader, parameters, sequencer pattern, and effects, all at once. Right-click a card for more: Go Live, Add to Autopilot, a Button Color submenu, Learn MIDI, and Delete.

If the grid is empty, RENDERWAVE tells you why: “Hold the Creator save disk to add a Performance preset.” You build presets in Creator first, then they show up here. See Creator view.

Above the grid, a MIDI control lets you Learn pad mappings for the whole grid at once, or Clear everything you’ve mapped. Tap Learn, then hit pads on your controller in order to bind them to cards.

A docked handle sits along the right edge of the screen at all times, showing the AUTOPILOT icon. A small cyan dot lights up on the handle while a queue is playing. Click it to expand the full panel.

Inside, the panel reads AUTOPILOT with a status line underneath: Ready or Playing. From here:

  • Transport controls: previous, play/pause, and next, for stepping through the queue by hand or letting it run.
  • A loop toggle, so the queue repeats instead of stopping at the end.
  • TRANSITION, a collapsible section with a Hold duration slider (how long each scene stays up), an Effect menu (Cut, Dissolve, Difference, RGB, four Wipe directions, two Circle directions, Pixelate, or Glitch), and a Fade duration slider for the transition itself.
  • QUEUE, the ordered list of scenes AUTOPILOT will play. Tap a row to jump to it, hover to reveal a remove button.
  • ADD SCENE, which adds whatever’s currently live to the queue.
  • FILL FROM GRID, which replaces the whole queue with every preset in the Performance grid, in Creator timeline order, in one click.

With a queue built and looping on, AUTOPILOT runs your set hands-free while you work the crowd or step away from the booth.

The master dimmer lives at the top of the parameter panel (the sun icon next to a slider). Press Tab to pop that panel open without leaving Performance view; the top bar’s slider-icon button switches fully into Creator instead, and the effects-icon button opens a different panel that doesn’t have the dimmer on it. Pull the dimmer down and the whole output fades toward black; push it back up and the visual returns. Once it’s below full, the top bar shows a DIM badge with the exact percentage.